The networking module offers a high-level, declarative DSL for individual protocols as well as low-level building blocks for implementing new protocols and assembling protocol stacks.

When using caf-net for applications, we generally recommend sticking to the declarative API.

Initializing the Module

The networking module is an optional component of CAF. To use it, users can pass caf::net::middleman to CAF_MAIN.

When not using the CAF_MAIN macro, users must initialize the library by:

  • Calling caf::net::middleman::init_global_meta_objects() before initializing the actor_system. This step adds the necessary meta objects to the global meta object registry.

  • Calling caf::net::middleman::init_host_system() before initializing the actor_system (or calling any function of the module). This step runs platform-specific initialization code (such as calling WSAStartup on Windows) by calling caf::net::this_host::startup() and initializes the SSL library by calling caf::net::ssl::startup() The function init_host_system returns a guard object that calls caf::net::this_host::cleanup() and caf::net::ssl::cleanup() in its destructor.

Declarative High-level DSL experimental

The high-level APIs follow a factory pattern that configures each layer from the bottom up, usually starting at the actor system. For example:

namespace ws = caf::net::web_socket;
auto conn = ws::with(sys)
              .connect("localhost", 8080)
              .start([&sys](auto pull, auto push) {
                sys.spawn(my_actor, pull, push);

This code snippet tries to establish a WebSocket connection on localhost:8080 and then spawns an actor that receives messages from the WebSocket by reading from pull and sends messages to the WebSocket by writing to push. Errors are also transmitted over the pull resource.

A trivial implementation for my_actor that sends all messages it receives back to the sender could look like this:

namespace ws = caf::net::web_socket;
void my_actor(caf::event_based_actor* self,
              ws::default_trait::pull_resource pull,
              ws::default_trait::push_resource push) {

In general, starting a client that connects to a server follows the pattern:


Starting a server uses accept instead:


The ON_ACCEPT handler may be optional and some protocols do not support it at all. For example, the HTTP server accepts callbacks for individual routes and users may call start without arguments to simply launch the server and dispatch to the configured routes.

In all cases, CAF returns expected<disposable>. The disposable allows users to cancel the background activity at any time. Note: when canceling a server, this only disposes the server itself. Previously established connections remain unaffected.

For error reporting, most factories also allow setting a callback with do_on_error. This can be useful for ignoring the result value but still reporting errors.

Many protocols also accept additional configuration parameters. For example, the connect API may also allows to configure multiple connection attempts.

Please refer to the sections for the individual protocols for a more detailed description of available options.

Protocol Layering

Layering plays an important role in the design of the caf.net module. When implementing a new protocol for caf.net, this protocol should integrate naturally with any number of other protocols. To enable this key property, caf.net establishes a set of conventions and abstract interfaces.

Please note that the protocol layering is meant for adding new networking capabilities to CAF, but we do not recommend using the protocol stacks directly in application code. The protocol stacks are meant as building blocks for higher-level, declarative APIs.

A protocol layer is a class that implements a single processing step in a communication pipeline. Multiple layers are organized in a protocol stack. Each layer may only communicate with its direct predecessor or successor in the stack.

At the bottom of the protocol stack is usually a transport layer. For example, an octet_stream::transport that manages a stream socket and provides access to input and output buffers to the upper layer.

At the top of the protocol is an application that utilizes the lower layers for communication via the network. Applications should only rely on the abstract interface type when communicating with their lower layer. For example, an application that processes a data stream should not implement against a TCP socket interface directly. By programming against the abstract interface types of caf.net, users can instantiate an application with any compatible protocol stack of their choosing. For example, a user may add extra security by using application-level data encryption or combine a custom datagram transport with protocol layers that establish ordering and reliability to emulate a stream.

By default, caf.net distinguishes between these abstract interface types:

  • datagram: A datagram interface provides access to some basic transfer units that may arrive out of order or not at all.

  • stream: An octet stream interface represents a sequence of Bytes, transmitted reliable and in order.

  • message: A message interface provides access to high-level, structured data. Messages usually consist of a header and a payload. A single message may span multiple datagrams.

Note that each interface type also depends on the direction, i.e., whether talking to the upper or lower level. Incoming data always travels the protocol stack up. Outgoing data always travels the protocol stack down.

A protocol stack always lives in a socket_manager. The deepest layer in the stack is always a socket_event_layer that simply turns events on sockets (e.g., ready-to-read) into function calls. Only transport layers will implement this layer.

A transport layer then responds to socket events by reading and writing to the socket. The transport acts as the lower layer for the next layer in the processing chain. For example, the octet_stream::transport is an octet_stream::lower_layer. To interface with an octet stream, user-defined classes implement octet_stream::upper_layer.

When instantiating a protocol stack, each layer is represented by a concrete object and we build the pipeline from top to bottom, i.e., we create the highest layer first and then pass the last layer to the next lower layer until arriving at the socket manager.

The layering API is generally structured into upper and lower layers. For example, the upper layer for HTTP consumes the requests while the lower layer can be used to send responses. Since the layering API is quite low level, we recommend consulting the Doxygen documentation for the class interfaces and looking at existing protocols such as the length-prefix framing as basis for implementing custom protocols. In the manual, we focus on the high-level APIs.